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PARALLAXY

A strategy game that keeps moving

Build beyond one world.

Lead one of the civilizations that crossed from dying Origin into Helion. Gather Alloy, Crystal, and Fuel. Build from the current facility catalog. Complete configured research in prerequisite order. Preview and send fleet orders and archaeological expeditions. Meet the expansion requirements to establish another settlement. Restore seven Anchors, compare resonant systems through the Parallax Lens, and decide what the Crossing should become.

How your campaign grows

Grow one outpost into a network of worlds.

Each listed step reflects a valid current catalog entry or enabled mechanic.

  1. Gather Alloy, Crystal, and Fuel

    Keep your configured stores growing so you can fund the catalog work that uses them.

  2. Build your settlement

    Fill open pads with configured facilities, then upgrade the ones your plans depend on.

  3. Unlock new technology

    Complete the current research nodes in prerequisite order to apply their configured effects.

  4. Assemble a fleet

    Choose from Scout, Raider, Hauler, and Colony Vessel to match the supported order ahead.

  5. Send fleets and expeditions

    Choose an order, settlement, or permanent site, preview its signed route and consequences, then recover the report and any critical evidence.

  6. Found another outpost

    Meet the configured expansion requirements, choose a supported world and landing zone, and commit one Colony Vessel to the journey.

See the game clearly

One outpost, shown three ways.

Commander Lyra Outpost appears in each image: first as cinematic concept art, then in the playable settlement screen, and finally in the low-graphics view.

Featured outpost: Commander Lyra Outpost.

Cinematic reference

Concept art of Commander Lyra Outpost built around a glowing central hub on an alien world.

Concept art showing the intended mood and layout — not gameplay.

In-game capture

Alloy Extractor selected · Tier I construction active

Accessible fallback

Low-graphics view of Commander Lyra Outpost showing its Command Center, a Tier I Alloy Extractor under construction, and six open build pads.

The same outpost in the low-graphics view used when the 3D view cannot start.

  1. Your resources

    Alloy, Crystal, and Fuel fund facilities, research, and ships, and can be loaded as transport cargo.

  2. Your building

    The open panel confirms that a Tier I Alloy Extractor is being built.

  3. Time remaining

    Once you give the order, the countdown keeps going through refreshes and reconnects.

Your economy

Everything you build starts with three resources.

11 facilities, 8 research upgrades, 4 ship types, and room for up to 21 settlements.

  • Alloy
  • Crystal
  • Fuel

Meet your ships

Bring the right ships for the job.

Scout spacecraft artwork from Parallaxy. Scout
Intelligence and formation navigation
Raider spacecraft artwork from Parallaxy. Raider
Attack power and escort
Hauler spacecraft artwork from Parallaxy. Hauler
Cargo transport
Colony Vessel spacecraft artwork from Parallaxy. Colony Vessel
Founding additional settlements

Good to know

Your outpost keeps moving while you are away.

  • Your settlements, resources, fleets, and active orders are saved to your account.
  • Construction, research, shipbuilding, and missions take time. Once you give the order, the game remembers it through refreshes and reconnects.
  • Create an account, verify your email, then enter the game.
  • If your browser cannot start the 3D planet or system view, Parallaxy switches to a low-graphics view where you can still choose facilities, open pads, planets, and missions.

Your first outpost is waiting

One world is only the beginning.

Gather what you need, choose your next move, and see how far one settlement can take you.